Elvish Barbarian


Elvish Barbarian    CR 3
XP 800
Elf unchained barbarian 4 (Pathfinder Unchained 8)
NG Medium humanoid (elf)
Init 1; Senses low-light vision; Perception +9


AC 17, touch 11, flat-footed 16 (6 armor, 1 Dex)
hp 45 (4d12
Fort 6, Ref 2, Will 1; +2 vs. enchantments
Defensive Abilities danger sense +1, uncanny dodge; Immune sleep


Speed 40 ft. (30 ft. in armor)
Melee mwk elven curve blade +8 (1d10
Special Attacks rage (12 rounds/day), rage powers (accurate stance 2, guarded lifeAPG)


Str 16, Dex 12, Con 15, Int 12, Wis 10, Cha 10
Base Atk
4; CMB 7; CMD 18
Feats Cleave, Power Attack
Skills Acrobatics +4, Climb +7, Handle Animal +4, Intimidate +7, Knowledge (nature) +5, Perception +9, Ride +2, Survival +7, Swim +4; Racial Modifiers
2 Perception, 2 Spellcraft to identify magic item properties
Languages Common, Elven, Sylvan
SQ elven magic, fast movement
Other Gear mwk agile breastplateAPG, mwk elven curve blade

Special Abilities

Accurate Stance +2 (Ex) Gain a +2 bonus to melee and thrown weapon att.
Cleave If you hit a foe, attack an adjacent target at the same attack bonus but take -2 AC.
Danger Sense +1 (Ex) +1 bonus on reflex saves and AC against traps.
Elven Immunities – Sleep You are immune to magic sleep effects.
Elven Magic +2 to spellcraft checks to determine the properties of a magic item.
Fast Movement +10 (Ex) +10 feet to speed, unless heavily loaded.
Guarded Life (4 hp) (Ex) If reduced below 0 hp, convert some damage to non-lethal and auto-stabilize.
Low-Light Vision See twice as far as a human in dim light, distinguishing color and detail.
Power Attack -2/
4 You can subtract from your attack roll to add to your damage.
Rage (Unchained, 12 rounds/day) (Ex) As a free action, gain temp hp, bonus to melee att/dam, thrown dam, will saves, but AC penalty and limited actions. 1 min fatigue when ended.
Uncanny Dodge (Ex) Retain DEX bonus to AC when flat-footed.


Elvish Barbarian

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